Work is what structures adults' lives: it gives us purpose, focus, a set of responsibilities, and an identity. So when people are not participating in the labour market, all sorts of other things often start to go wrong.
David AutorRead
The fact that a task cannot be computerized does not imply that computerization has no effect on that task. On the contrary, tasks that cannot be substituted by computerization are generally complemented by it. This point is as fundamental as it is overlooked.
Interpretation
Computerization impacts tasks even if they cannot be fully automated, often enhancing them.
David Autor's quote emphasizes that while certain tasks may resist complete automation by computers, the introduction of technology can still significantly change and improve those tasks. This perspective highlights an important yet often ignored aspect of the relationship between human work and technology, suggesting that compatibility rather than outright replacement is a key dynamic.
In practice
In a presentation about the future of work, this quote could illustrate the importance of technology in complementing human efforts.
Work is what structures adults' lives: it gives us purpose, focus, a set of responsibilities, and an identity. So when people are not participating in the labour market, all sorts of other things often start to go wrong.
Our machines increasingly do our work for us. Why doesn't this make our labor redundant and our skills obsolete? Why are there still so many jobs?
There's always new work to do. Adjusting to the rapid pace of technological change creates real challenges, seen most clearly in our polarized labor market and the threat that it poses to economic mobility. Rising to this challenge is not automatic. It's not costless. It's not easy. But it is feasible.
Celtel established a mobile phone network in Africa at a time when investors told me that there was no market for mobile phones there.
Run for your lives-the computers are invading. Awesomely powerful computers tackling ever more important tasks with awkward, old-fashioned interfaces. As these machines leak into every corner of our lives, they will annoy us, infuriate us, and even kill a few of us. In turn, we will be tempted to kill our computers, but we won't dare because we are already utterly, irreversibly dependent on these hopeful monsters that make modern life possible.
There has never been an unexpectedly short debugging period in the history of computers.
We all know the feeling of surrendering to the embedded biases of our devices. We let our cell phones ping us every time there's an incoming message and check our e-mail even when we'd best pay attention to what's going on around us in the real world. We text while driving.
A new bubble will replace the old one. A new technology will come along to fix the messes we made with the last one. In a way, that is the story of the settling of the Americas, the supposedly inexhaustible frontier to which Europeans escaped.
Our growing ability to eliminate the slow-moving aspects of entertainment and go hopping from one peak to another is not without cost. Stand-up comics, movie-makers and others who earn their living entertaining no longer "waste" time with setups and plot development, lest we reach for the remote and click them off our screen. The result is a loss of subtlety, anticipation and nuance and, in the process, a coarsening of our discourse.
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