The camera is for us a tool, not a pretty mechanical toy ... people think far too much about techniques and not enough about seeing.
Henri Cartier-BressonRead
Photography is an immediate reaction, drawing is a meditation.
Interpretation
Photography captures spontaneous moments while drawing requires thoughtful reflection.
This quote by Henri Cartier-Bresson contrasts two forms of visual art: photography and drawing. It suggests that photography is about capturing the immediacy of a moment, demanding quick reflexes and a keen eye, whereas drawing is a more contemplative process, allowing the artist to meditate on their subject, reflecting deeper thoughts and emotions through careful observation and creation.
In practice
During a photography workshop, to emphasize the nature of capturing moments.
The camera is for us a tool, not a pretty mechanical toy ... people think far too much about techniques and not enough about seeing.
The most difficult thing for me is a portrait. You have to try and put your camera between the skin of a person and his shirt.
Photography has not changed since its origin except in its technical aspects, which for me are not important.
Photographier: c'est mettre sur la meme ligne de mire la tete, l'oeil et le coeur.
Above all, I craved to seize the whole essence, in the confines of one single photograph, of some situation that was in the process of unrolling itself before my eyes.
Pictures, regardless of how they are created and recreated, are intended to be looked at. This brings to the forefront not the technology of imaging, which of course is important, but rather what we might call the eyenology (seeing).
Your red dress,β she said, and laughed. But I looked at the dress on the floor and it was as if the fire had spread across the room. It was beautiful and it reminded me of something I must do. I will remember I thought. I will remember quite soon now.
I do not think writers ought ever to sit down and think they must write about some cause, or theme, or something. If they write about their own experiences, something true is going to emerge.
All the stuff I love most in game storytelling is never the big-picture stuff; it's the stuff that feels like curlicues, stuff that's just there because it's a game and because you can do it.
The only thing we are as actors are messengers. That's all we are. Correct? We are delivering the playwright's intention through the concept of the director. And I come on stage; if I feel confident in the role, then I give it away.
You know, it shouldn't just be about women as heroic figures overcoming things, it just needs to be about women in general getting the opportunity to play a multitude of roles, telling a multitude of stories - just to express human experience from a woman's perspective. I hope, someday, we can get to that point. I'm all about representation.
She danced the dance of flames and fire, _x000D_ _x000D_ and the dance of swords and spears; _x000D_ _x000D_ she danced the dance of stars and the dance of space, _x000D_ _x000D_ and then she danced the dance of flowers in the wind.
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