Nintendo's philosophy is never to go the easy path; it's always to challenge ourselves and try to do something new.
Shigeru MiyamotoRead
Video games are bad for you? That's what they said about rock 'n' roll.
Interpretation
The quote suggests that video games, like rock 'n' roll music, are often misjudged and can have value.
Shigeru Miyamoto's quote captures the idea that new forms of entertainment, such as video games, are frequently criticized by those who do not understand their potential benefits. Just as rock 'n' roll was once condemned but has since been embraced as a legitimate and influential art form, video games can also be seen as a valuable medium for creativity, social interaction, and learning.
In practice
In a speech about innovation in technology, one might say, 'Video games are bad for you? That's what they said about rock 'n' roll.'
Nintendo's philosophy is never to go the easy path; it's always to challenge ourselves and try to do something new.
There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They think all video games must be too difficult.
I think when you talk about competing against others, the problem is that you refer to something that's been done already and try to beat it.
Their attitude is, 'okay, I am the customer. You are supposed to entertain me.' It's kind of a passive attitude they're taking, and to me it's kind of a pathetic thing. They do not know how interesting it is if you move one step further and try to challenge yourself with more advanced games.
If we end up creating a gameplay structure where it makes sense for, whether it's a female to go rescue a male or a gay man to rescue a lesbian woman or a lesbian woman to rescue a gay man, we might take that approach.
I think Zelda 64 is utilizing about 90 percent of the N64 potential, ... When we made Mario 64 we were simply utilizing 60 to 70 percent. So we have come a long way I believe.
Rushing to optimize before the bottlenecks are known may be the only error to have ruined more designs than feature creep. From tortured code to incomprehensible data layouts, the results of obsessing about speed or memory or disk usage at the expense of transparency and simplicity are everywhere. They spawn innumerable bugs and cost millions of man-hours - often, just to get marginal gains in the use of some resource much less expensive than debugging time
for Steve, less is always more, simpler is always better. Therefore, if you can build a glass box with fewer elements, it’s better, it’s simpler, and it’s at the forefront of technology. That’s where Steve likes to be, in both his products and his stores.
We nonchalantly expect that next year's smartphone will be faster and better than this year's, yet we struggle to imagine that society and our lives could progress at anything like the pace at which technology advances and we meekly accept it when things go backwards.
Digital warfare, in the Clausewitz definition as 'the continuation of policy by other means,' reached Western public consciousness via my own country, Estonia, in 2007 when our governmental, banking, and news media servers were hit with 'distributed denial-of-service attacks,' which is when hackers overload servers until they shut down.
I believe this artificial intelligence is going to be our partner. If we misuse it, it will be a risk. If we use it right, it can be our partner.
Despite the dazzling successes of modern technology and the unprecedented power of modern military systems, they suffer from a common and catastrophic fault. While providing us with a bountiful supply of food, with great industrial plants, with high-speed transportation, and with military weapons of unprecedented power, they threaten our very survival.
Subscribe for the occasional hand-picked quote. No noise.